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cyberpunk 2077 ps4 update

   

Fixed an issue where player could not move after losing a fight against Rhino in Beat on the Brat. Keyboard bindings: It's now possible to unbind dodge from the movement keys (in Settings -> Controls). Xbox One X and base machines still aren't good enough. Fixed an issue where the weather state would not adjust correctly after loading saves or exiting to the main menu. Interaction with the van in Gig: Radar Love will no longer disappear before returning it, which could lead to blocked progression. Telemetry consent is now saved in the user profile and synced via the cloud. Fixed an issue where meeting with Panam while on a holocall with her in Ghost Town could block progression. Fixed additional contexts where Jackie could be missing from in front of All Foods factory during The Pickup. Fixed an issue where two fast travel points were missing map pins. River Ward will no longer have a gun attached to his hand when saving V from the infected braindance in I Fought the Law. Improved stability and performance of the engine and the rendering engine (reducing the number of random crashes). Fixed an issue with ads not being properly displayed on curbs. Cyberpunk 2077 has been updated to version 1.04 on PC, PS4, and Xbox One. Jackie no longer shouts "Nice shot!" Guards will no longer get stuck in the elevator in Gig: Fixer, Merc, Soldier, Spy. Fixed an issue that could prevent player from leaving the quest area by car in Chippin' In. Fixed an issue where Teddy, Carol and Cassidy would repeat their movements if player reloaded the game during the last conversation in Gun Music. Jesse should no longer disappear while getting out of the car in Burning Desire/Night Moves if the player took too long to get to the ripperdoc. Fixed an issue where ads text localization upon scanning did not work properly. Fixed an issue where player would be stuck without the phone and weapons upon leaving the shooting range before talking to Wilson in Shoot to Thrill. Fixed an issue in Gig: Last Login which resulted in Ripperdoc Charles smiling throughout the conversation without a reason. "Talk to Kirk" objective is now correctly marked on the map in Small Man, Big Mouth. Fixed an issue that could block progression if the player reached Wakako before Takemura in Down on the Street. Fixed an unwanted jitter effect on frosted glass surfaces. Fixed an issue when weapons could show 0 DPS before looting them. CD Projekt Red has pushed its third Cyberpunk 2077 update in a month, addressing a number of new bugs, including progression glitches. Fixed the misspelled Leaving Night City sign. It is no longer possible to start combat with Anna Hamill while being in apartment one floor below in Gig: Woman of La Mancha. A certain enemy NPC should now properly attack V in melee during Gig: Welcome to America, Comrade. Fixed multiple visual issues with the icons display. Fixed game going to a black screen after difficulty is changed in the Pause menu. Jackie will now empty his clip before reloading in The Rescue. Fixed an issue where leaving Both Sides, Now quest area could prevent the player from starting other sidequests. In Talkin' 'bout a Revolution, depth of field now resets after leaving Judy's apartment. Fixed an issue where music in Totentanz would be missing if player left and came back to the club. • Various memory management improvements (reducing the number of crashes), and other optimizations. Fixed an issue where the value per unit would be displayed instead of total value in case of items with quantity larger than one. Fixed Jackie's pose and grip on the motorcycle's handlebar in The Pickup. Progress will no longer be blocked when player chooses the corpo line twice while talking to Hanako in the safe house during Search And Destroy. V should now automatically unequip a charged grenade when entering safe areas. Fixed an issue where V could get stuck on the roof of Fingers' Clinic. You can check out the full list of Cyberpunk 2077 update 1.22 patch notes below. Fixed an issue where V could fall down the elevator shaft. Fixed an issue where V could get stuck in empty buildings when exiting a vehicle parked close to a wall. Fixed an issue where some items could be attached to NPCs twice. When Cyberpunk 2077 launches on December 10th, it will be released as PS4 and Xbox One versions, though they can be played on the PS5 and Xbox Series X via Backwards Compatibility. Fixed an issue where dodging right after the Kerenzikov cyberware effect ended resulted in pushing V a great distance forward. Fixed an issue where the game could freeze during Ghost Town if a player chose to "Wait until Rogue is ready" right after asking Claire for a drink. The Pickup no longer gets blocked if player attacks Maelstrom before entering All Foods. Transmigration trait is now unlockable at Breach Protocol level 20, rather than 16. Fixed an issue where the NPCs could be tagged as "Minimal Threat" regardless of their actual level. Cyberpunk 2077 1.06 update: CD Projekt reveal big news in patch notes CYBERPUNK 2077 update 1.06 has been launched on PS4, Xbox One, next-gen and PC, with developers CD Projekt Red offering big news in the patch notes. Fixed an issue where HUD elements would be missing in 8K resolution. However, although Cyberpunk 2077 update 1.2 is now available on both PS4 and PS5, the game is said to still have a long way to go. Fixed an issue where throwing multiple grenades in quick succession could make V equip an incorrect grenade. Cat food needed to adopt Nibbles can now be bought at several food shops around Night City. Fixed detection map markers sometimes appearing broken or glitchy on machines with slower hard drives. When you subscribe we will use the information you provide to send you these newsletters. Reduced amount of higher quality crafting components needed to craft iconic items. Cyberpunk 2077 isn't finished yet and we're talking about the next update, Patch 1.3, that Cyberpunk is expected to be getting ahead of its' release. Fixed an issue where one of the laser trip mines in Gig: Wakako's Favoritewould not explode upon walking over the laser. Fixed an issue preventing player from receiving holocalls if they left the Nomad camp immediately after delivering the flatbeds in With a Little Help from My Friends. It's no longer possible to drive away without Johnny when picking up the Porsche for the first time during Chippin' In. According to Cyberpunk 1.22 patch notes, the update will add fixes for crashing shuttering and lag. Fixed a camera issue when exiting the car at the beginning of Last Caress. Fixed an issue where calling Wakako from the journal during a conversation with Judy could block both conversations. Fixed an issue where a civilian running from a driving player could react incorrectly. Improved visual quality of Black Wall and Mikoshi. A settings option to hide Potential Enemy Markers was added to the Interface tab. Fixed an issue where the character could appear deformed while mounting motorcycles. Automatic Love's progress will no longer get blocked by an invisible wall in Judy's workshop. Fixed a level of detail issue occurring for joy toys in Jig-Jig Street. Added a physical reward from Regina for defeating all cyberpsychos that can be found in her office. Multiple visual updates and adjustments for ads. Fixed multiple issues with V wearing the wrong clothes in third-person perspective. Modding: Added a new "mod" folder for loading modded archives. It's no longer possible to leave the quest area while inside the Basilisk in Queen of the Highway. V will no longer be unable to move after finishing Gig: On a Tight Leash. Multiple fixes related to buyback pricing and performance improvement in the Vendor panel. Misty can no longer get killed by a stray bullet in Heroes. Cyberpunk 2077 update 1.2 is now available on PS4 and PS5. Fixed an issue where V could be unable to interact with the computer and upload the virus in Gig: A Lack of Empathy. Fixed an issue that caused the player to be unable to exit the Settings menu after making changes. It's no longer possible to reactivate Pyramid Song by returning to the quest area and jumping into the water after it already failed. Fixed an issue where Johnny's custom HUD wouldn't be present on Xbox One during the concert scene in Love Like Fire. Performance improvement to the Inventory panel. The objective will no longer get stuck on "Neutralize the attackers" in Dream On. Placide's call will no longer be interrupted by other calls in I Walk the Line . Removed unnecessary health bar animations after loading a save. Disassembling grenades now properly grants Common and Uncommon components. It is no longer possible to use guns near the arcades during the Raymond Chandler Evening fistfight. Fixed a visual issue with fast travel and cinematic transition. Fixed multiple issues related to improper functioning of devices, such as cameras, turrets, or mines. Fixed the missing water surface shader on PlayStation 4. Fixed NPC animation issues after skipping the ride. Cyberpunk 2077 Update out on PS4 Now. Added a toggle to enable/disable comparing tooltip. Fixed an issue where weapon crosshair did not disappear after aiming down or unequipping it. Reduced prices of Kiroshi optics fragment recipes. Fixed an access point sinking into level geometry in Gig: Greed Never Pays. Fixed an issue where perks from a certain area of the submenus were not displaying descriptions on 4K and 5K Ultra Wide resolutions. Fixed an issue where completed NCPD Hustles were not always counted properly towards The Jungle achievement. Fixed facial animations in all the scenes where V leans on the mirrors throughout the game. Corrected use of cover for friendly NPCs. Various memory handling optimizations on Xbox. Improvements in textures rendering from afar. Takemura's appearance is now present in the holocall in Life During Wartime. After Boat Drinks Kerry will now hum his song while walking to his car. Cyberpunk 2077 was delisted on December 18th for PS4, just 8 days after launching. Update 1.12 for Cyberpunk 2077 was pushed out this morning and should bring with it a whole lot of peace of mind. Keyboard bindings: more keys are now available for rebinding. Looting medicines right after getting to Cpl. Fixed an issue where Judy would stand up from the chair in the scene between braindances in Double Life. Fixed a performance drop during controller-button-mashing causing V to receive multiple copies of the same item. Fixed issue with broken buildings visible on the main map. Updated the Arabic language layout in quests briefings. Completing Psycho Killer now rewards the player with experience. Bob and Mitch will no longer clip through the flatbed while entering it in With a Little Help from My Friends. Multiple UI stability improvements and fixes for the most common UI-related crashes. Fixed an issue where it was impossible to take an elevator to Embers in Nocturne OP55N1. Fixed an issue where the urinary stream could still be visible after NPC stopped peeing and moved away from the spot. Adjusted fire rate of the helicopter turret in Love Like Fire. Camera no longer flips when V is under an object and jumps. Rogue no longer disappears if player took too long to take the pills in Blistering Love. Fixed synchronization in Adam Smasher's animation in Changes when playing in Polish. Fixed an issue in Ghost Town that caused the glass in Rogue's hand to be misplaced when playing in languages other than English. CD Projekt Red previously announced that they will update the game frequently after the release of both Patch 1.1 and Patch 1.2.With that in mind, we can expect the developers to continue updating the game after Patch 1.2 and drop … • Added a retrofix for the issue we fixed in 1.21, where Takemura could get stuck in Japantown Docks in Down on the Street - for players who already experienced it before update 1.21 and continued playing until 1.22, Takemura will now teleport to Wakako's parlor. Minor driving model tune revisions to some vehicles to improve steering, cure excessive body roll and oversteer. Fixed an issue where V could get stuck in combat in any Gig until all enemies were defeated. • Fixed an issue in Epistrophy where the player could get trapped in the garage if they didn't follow the drone and ran into the control room instead. Quest icon is now correctly removed from Johnny's clothing set after Breathtaking achievement has been unlocked. Fixed issues with invisible colliders present on locations. Fixed an issue where engaging in combat in front of Misty's Esoterica could cause a nearby Animals' bouncer to follow V in combat state to Viktor's clinic in The Ripperdoc. Fixed an issue that paused the game if the shard was read directly from the loot container in a minor activity. Fixed an improper icon of the clothing item when looting body in Gig: Serial Suicide. Fixed an issue that prevented grenades from being charged after closing a dialogue window using ESC. Fixed an issue where leaving the quest area too quickly, before Claire reached her car, in The Beast in Me would prevent player from starting other quests. Fixed some issues with parts of assets missing, allowing the player to see inside. Fixed an issue where Delamain cab would launch into the air after leaving Afterlife in The Heist. report. Fixed a streaming issue with the elevator panel in Play it Safe on Xbox One. You can check them out for yourself right here. Cyberpunk 2077 Next Patch Patch 1.3 Likely To Be Released Later This Year. Fixed an issue in New Dawn Fades that resulted in having doubled sunglasses in the ending cutscene. It is no longer possible to complete some parts of the Gig before getting the contract in Gig: The Frolics of Councilwoman Cole. Fixed an issue where V could get stuck in Rogue's booth in Ghost Town. Added a disabled state to mod slots when there are no available mods to equip. You can unsubscribe at any time. Likewise, players will no longer get trapped in the garage during the Epistrophy mission, and added a retrofix for a problem that appeared in the previous update. Fixed an issue that could cause the door to Lizzie's Bar to become sealed if the player decided to walk away from the entrance in The Information. Delamain now only calls once when V is close to a lost cab in Epistrophy(instead of calling each time V is in the vicinity of a lost cab). Using Zetatech Sandevistan MK. Fixed an issue preventing player from killing Grayson during the interrogation scene if he wasn't damaged during combat in Chippin' In. Fixed an issue in Pyramid Song which resulted in an option to talk to Judy on the pier while V was underwater. Fixed an issue where a player could die right before the scene transition in Play It Safe resulting in blocked progression. Fixed an issue where Rogue would not leave the car upon arriving at the Silver Pixel Cloud cinema in Blistering Love. Fixed an issue with a doubled tablet in Where is My Mind?. My Rewards popup in the Main Menu is now hidden when Streamer mode is enabled. Fixed a visual issue with mantis blades after a car crash in Playing for Time. Various crash fixes (among others, in Settings menu, and upon reloading saves repeatedly during gameplay and GPU-related). Fixed corrupted characters in different languages. Fixed issues on PlayStation 4 whereby corpses with head dismembered could glitch out. Destructibles will no longer become indestructible after loading a save. Cyberpsychos and minibosses are now immune to Tranquilizer rounds and System Reset Quickhack. Phone will no longer disappear from the NPC's hand in the Afterlife scene ofGhost Town. save. Fixed an issue where preview stats show the same values before upgrading an item. Fixed an issue where Panam's quest-related dialogue options could be missing before getting into the Basilisk in Queen of the Highway. CD Projekt Red has outlined a host of fixes for Cyberpunk 2077 that will arrive with the latest Patch 1.2 update. It's no longer possible to get stuck in the water of the Power Plant after leaving the area in Lightning Breaks. Added missing family photo during the scene with Hanako in Play it Safe. Fixed overlapping dialogue between V and Panam in Life During Wartime. A new Cyberpunk 2077 update 1.22 is coming to PS4, PS5, Xbox Series X, and Xbox One. Just got an update for it. Fixed an issue in The Pickup where player could trigger the combat with Royce while being outside All Foods which blocked the quest's progression. It's no longer possible for Nomads to get stranded behind the gate of the netrunners' nest in Arasaka Tower in Belly of the Beast. Added button hints in order to move forward on the treadmill in Where is My Mind? Fixed multiple issues where players could get stuck in location geometry. Fixed freezes and crashes related to equipping and unequipping Johnny's Jacket. Fixed several door blockers that could make enemy NPCs stuck, preventing them from being killed. Latest GPU drivers are required. Max Jones will no longer leave his room in Gig: Freedom of the Press before V comes in if V starts shooting the turrets. Fixed a visual issue where pavements could be covered with rectangular shapes in shore areas. Various optimizations and improvements in shadows, shaders, physics, workspot system, spawn system, scene system, animation system, occlusion system, and facial animations system. Fixed cyberpsycho's behavior at the beginning of combat during Cyberpsycho Sighting: House on a Hill. A disabled turret visible while flying to Arasaka Tower in Love Like Fire works properly now. Posters in Stadium Love can no longer be destroyed before the contest (which could lead to blocked progression). Maman Brigitte will now always properly answer V's phone call in the Transmission. Fixed an issue that caused NPCs to trip over other NPCs too often. It is no longer possible to perform Gorilla Arms finishers against civilians. Judy no longer follows the player around the world if they left the quest area before entering the brainandce studio in Disasterpiece. Fixed an issue that resulted in a failed objective when killing the truck driver in Sinnerman. Improved camera movement when entering a vehicle. • Fixed various issues related to clipping in NPCs' clothes. Polished scene in Maiko's office in Ex-Factor. Teddy will no longer be teleported away in the scene at the abandoned railroad station in With a Little Help from My Friends. Unified the distance of dialogue interaction in Pyramid Song. Fixed issues with Screen Space Reflections and Temporal Anti-Aliasing. Happy Together now instantly fails if the player breaks the law near the NCPD officers. V's hands are now correctly displayed on a steering wheel while driving.

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