nes top down shooter
Super Mario Bros. was a smash hit, and its American sequel was a completely different type of game. Created by Sunsoft, which was at the top of its game in the late 1980s with classic release after classic release, Journey to Silius was originally supposed to be a licensed Terminator game. You'd think a sword that spins would hurt you, but it doesn't. And if the gamer managed to finish with $10 million in funds and has two special hidden treasures, a unique ending can be unlocked, as well. All of the Adventures of Lolo games were great, but the third chapter has the best puzzles of the whole series and almost the most difficult. The ridiculousness of the premise was only matched by the difficulty of the game's control scheme, and the superb 8-bit soundtrack that accompanied all the hungry, hungry action. Top-down games have been enjoyed by gamers alike for almost as long as video games have existed. Nintendo was pretty heavy handed about content on the NES, so some of the ribald stuff in MM was yanked. Set in an ancient Greece-inspired future (mind blown yet? You'll find a few other games that got thrust into the limelight the same way on this countdown, like VICE: Project Doom. And Mega Man 3 took the mantle and ran with it. There is an art to snagging territory, and players eventually must learn how to manipulate the irrepressible Qix itself. But for the most part, early Zelda gamers had nothing but their own ingenuity to rely on. You have to deal with enemies galore and traps aplenty; the game even gave the player the option to kill his or her character off by pressing the Select button if they found themselves trapped or unable to proceed, a true testament to Lolo 3's deep and difficult gameplay built on a deceivingly-childlike facade. I was playing the amazing Super Mario Bros. in a 7-eleven game room months before the NES was even announced in the US. It was the gameplay that was at the heart of Castlevania's epic rise from unknown brand to Konami flagship. I remember dying repeatedly, and an early example of blatant Engrish: "I feel asleep!!" You had driving levels, featuring an overhead viewpoint straight out of Spy Hunter. Go find a movie of it if you don't believe me it's amazing. The great thing about TMNT was its ability to let gamers use all four Ninja Turtles at will, even though it was only a one-player action game. When colors are matched you guessed it they disappear. Rush 'n Attack is a side-scrolling beat-'em-up/shooter that didn't reward new players for attempting its titular strategy. There's nothing wrong with combining RC Pro-AM with boats, guns, and dragons. What at first appeared to be an awkward platformer quickly revealed itself to be a true test of gaming mettle. With classic titles ranging from Batman to Journey to Silius (which was originally supposed to be a licensed Terminator game), Sunsoft had the skills necessary to take even the most unusual licenses and make them into compelling adventures. Axelay combines top-down and side-scrolling shooting stages into a masterful SNES shooter that really has fun with the console's Mode 7 techniques. Viewing it from afar, I was disappointed, thinking she bought Track and Field. Starting out in fairly straightforward space environments, things soon got weird in Gradius, with levels filled with Moais shooting donut rings. Sure it was the sequel to an awesome medieval platformer, but we're pretty sure it was Fabio's bare-breasted likeness smoldering on IronSword's cover art that made this game a smash hit with kids and moms alike. From the blade-throwing Cutter to the hard-pounding Stone, the prickly-bodied Needle to the electrifying Spark nearly all of Kirby's classic transformations owe their origin to this late 1992 NES release. Next time you think all movie licensed games are garbage, dust off this old classic and surprise yourself all over again. Speed boosting strips placed directly on the track also made their first appearance in this design, which was so well received that it went on to inspire several sequels as well as influence the creation of Nintendo's own hybrid combat/racing series, Mario Kart. Tecmo's long dead and more recently revived series Ninja Gaiden got its start on the NES in 1989 with what's considered one of the best, most difficult action platformers ever. Now, try them out for yourself! Welcome to the 80's. Find many great new & used options and get the best deals for Millipede Nintendo Entertainment System NES 1988 Box and Manual only Authentic at the best online prices at eBay! But not all licensed titles are bad. Link mainly navigated around an RPG-like world map, with action occurring sporadically in side-scrolling sequences. Because of that, there was no rushing around; Dragon Warrior was for patient gamers only. What stuck out most for me about Double Dragon II was how varied the game was. It's like someone took the Gradius series' Vic Viper and transformed it from a spaceship into a jet ski. You were fighting the clock, too, and if you ever ran out of torches then it was Game Over for you. May meet, because Castlevania III allowed gamers multiple paths as they progressed through the game. The inspirational forerunner to just about every worthwhile baseball title of the past twenty years, SNK's Baseball Stars is one of those rare games that still stands up today. The care gameplay is right on, the visuals aren't bad at all, and it stinks of Mega Man inspired robot blasting. Despite the unparalleled hype, no one was disappointed. And since everybody seems to be teaming up, you may as well take on the combined forces of the Dark Queen and Shadow Warriors with a pal the game's difficulty seems to indicate that it's built for two. In the late 1980s Goonies mania was in full swing, which helps explain the countless after school sessions I spent with this perplexing Konami cash-in. The concept added some strategy to the mix, and makes this one fondly remembered to this day (along with that unforgettable name). This is another one that really paved the way for others too. Sound easy? Nevertheless, I spent many hours with this awesome sequel in the game, the cover model was substituted with a protagonist tastefully clad to the nines in iron plating. Known as Dragon Quest in Japan, Dragon Warrior was one of the NES's early smash hits that didn't come from Nintendo itself, even though it was released nearly three years after it saw the light of day on its native Japanese Famicom. Totally bodacious to the max! It was rudimentary, yes, but it extended Lode Runner's life indefinitely. Ah, Kid Niki, with your crazy hair and your even wackier spinning sword. Platformers were my favorite genre during the 8-bit generation thanks to Mario and Alex Kidd, so why wouldn't I fall for Castlevania? By the time Mega Man 5 was released, many imagined this would be the Blue Bomber's last foray in the 8-bit world. Although you can't tackle Gradius with a pal, you can outfit your ship with "options" mindless, floating turrets that flank your ship. While the first game was an arcade platformer directly inspired by the movie, The Goonies II did its own thing. And this time Mario doesn't steal the spotlight. Goonies never say die! Gamers' apprehension quickly dissipated, though, when what resulted was an amazing game full of an inordinate amount of depth. Every Ice Hockey player discovered their own perfect combination of men, and then it was on to the ice. It wasn't because I was awful at it (though I do remember it to be challenging), but because there was almost something exciting about getting to make a choice of where I went next. You'll soon realize how much better off you are without a rookie to keep track of. No sooner would an unprepared adventurer leave a town and cross a bridge into a new area than he would find himself smashed by an enemy much stronger than he. Yes, Super Mario Bros. 2 is a repurposing of a non-Mario Japanese Famicom game called Yume Kj: Doki Doki Panic, but why hold that against it? As a bonus, your stunned partner can double as a bludgeoning tool. Kung Fu is an enigma. Armed only with a brick-zapping raygun, your only defense in Lode Runner is the ability to bury your opponents alive, thus freeing them of an enticing pile of gold. I remember seeing this game being pushed on the Home Shopping Network months before it was available in stores. Just to be extra cool, and to remind you you're still in the '80s. Ask anyone who played this game extensively and they'll tell you, it was one of the hardest games of all time. As the name of the game suggests, the idea of Ice Climber is to climb, climb, climb. Little Nemo's cover art of a tyke in his pajamas most likely resulted in it finding its way into the hands of many a NES gamer's little sister, which is where probably where I first chanced upon it (I had a strict "no girly games" policy when I was 10). Hotline Miami 2: Wrong Number is the brutal conclusion to the Hotline Miami saga, set against a backdrop of escalating violence and retribution over spilled blood in the original game. Metal Gear created the stealth genre, paving the way for Metal Gear Solid to later revolutionize and refine it. Fester's Quest was an amazing game that was both deep in its delivery and excruciatingly difficult in its execution. Difficult but you get infinite continues and all enemies follow a pre-established pattern. Super C, the somewhat unfortunately-titled sequel to Contra, features the same co-op shooter action of the first without toying with the formula too much. Before long your middling grenades are replaced by sleek missiles capable of taking out even the largest of enemy tanks. One of the last handfuls of great games to be released for the NES in America, Gargoyle's Quest II had the misfortune of showing up around a year after the 16-bit SNES had gone on sale. Over a decade before the name Tony Hawk first began to become synonymous with skateboarding videogames, Electronic Arts was innovating on the NES with the impressively diverse Skate or Die. I thought I knew Ninja Gaiden until I saw my friend spawning red clones that mimicked his actions. I love games with invincibility codes and considering the number of cheap enemies you fought, it was a good idea to leave it on. This isn't the Super Mario Bros. we oft talk about as one of the most groundbreaking games to ever be released. Whether or not the game was a blast to play is how we decided the order of our beloved NES carts - so don't be surprised if you see an important or influential title below something we loved to play over and over and over again. But Klax is more than just the sum of its '90s neon parts. Some of them are good. And talk about difficult if you were unlucky enough to lose all of your lives in the game's final stages (which gamers did over and over and over again), you'd have quite the trek in front of you to get back to where you were to try all over again. The most anticipated game on the NES, SMB3 had nothing short of a feature length film (The Wizard) plugging it before it hit store shelves. Instead, it was a lot easier to take your time and advance through each level slowly, as waves of soldiers spawned from all direction to charge you and kill you dead. One of the few games I remembered beating without the Game Genie (but done on an NES Advantage for sake of the turbo function). At first, Bionic Commando's emphasis on swinging seems counterintuitive and limiting, but at some point the smooth grappling action just clicks, you find yourself zipping around the stages in a blur of red and green pixels. Willow begins simply, buts grows in strength and power as he explores dungeons, gains new items and learns powerful magic spells. No longer bound by primitive side-scrolling constraints, the levels of SMB2 can be freely explored, with secret areas, warps and more to discover. Something about Adventures of Link scared memaybe the dark backgrounds in the forest stages, or the increased detail in the enemy designs. So what if it wasn't originally a Mario game? Although I initially displayed the poster of IronSword's cover art that shipped with the game on my wall, Fabio's polished pectorals quickly became a discomforting presence in my bedroom. Though the dog, mocking me with laughter, encouraged delinquency. 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キャンプでのご飯の炊き方、普通は兵式飯盒や丸型飯盒を使った「飯盒炊爨」ですが、せ …